For example, I draw a Medusa and I draw her legs.Β There are many legs. How can I draw one behind another one without crosses? All legs are paths. Maybe experience users know how to do this right.
All that I can invent is making every leg close and filling each leg with white color, but it looks like unprofessional trick.
According that you really WANT no fill for your legs AND simulate something looking as if your legs are not transparent :
Duplicate the leg that is designed to be in front.
The duplicate is atop and selected : hold shift and select the biggest one.
Do path : difference (select +-).
The duplicate is deleted by the path : difference process, the original remains visible.
This is not really editable thenΒ : if you want to move a little one leg, you will have some work with the node tool to have a good result.
This is only interesting, for me, if you want to have transparency in the medusa in your .svg or an exported png.
If someone has a method that goes to an easy editable result, I'm interested. Inverse clip LPE doesn't look to work with cloned paths : I get just a clip, not an inverse clip.
Hello everyone.
For example, I draw a Medusa and I draw her legs.Β There are many legs. How can I draw one behind another one without crosses? All legs are paths. Maybe experience users know how to do this right.
All that I can invent is making every leg close and filling each leg with white color, but it looks like unprofessional trick.
Please help me.
According that you really WANT no fill for your legs AND simulate something looking as if your legs are not transparent :
The duplicate is deleted by the path : difference process, the original remains visible.
This is not really editable thenΒ : if you want to move a little one leg, you will have some work with the node tool to have a good result.
This is only interesting, for me, if you want to have transparency in the medusa in your .svg or an exported png.
If someone has a method that goes to an easy editable result, I'm interested. Inverse clip LPE doesn't look to work with cloned paths : I get just a clip, not an inverse clip.
https://gitlab.com/inkscape/inkscape/-/issues/1380
Β
I think the ShapeBuilder tool from 1.3 alpha could help with this process:
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Thanks Polygon, Shapebuilder allows to get an interwaved aspect : a simple path-difference does not allow this.π
Thanks a lotΒ Polygon!Β