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Beginners' Questions Trace Bitmap - rough edges
  1. #1
    Stain35 Stain35 @Stain35

    I have an SVG create from a png file. This is to create a small (100x72mm) case layer to attach a raspberry Pi Zero to.

    The png image has very smooth holes in the image, which are 2.5mm diameter.

    As I need to create a 3d print file from this image, I am using trace bitmap to create the path. The issue I am having is the settings I have tried so far are creating jagged holes rather than smooth circular holes. Obviouly this means the 3d object I create in Blender (using the resultant SVG file) is pretty poor quality.

    I am wondering if this is due to the fact I am using the actual width/height of the final object and maybe this is too small for bitmap? I have attached a screen print that shows the path created above and the original image below, plus an svg that has these both within it. any ideas? 

    Drawing
    2022 02 01
  2. #2
    Polygon Polygon @Polygon🌶

    Because of this low res image I had better luck with GIMP; load select by color - slection to Path - Path export to .svg - open in Inkscape - Pat-> break apart - select one circular shape and call path->Path Effects->Circle from Points - boom! Circle by 2 nodes. Select the corrected Circle go next one and hit "&" to paste the exact same Path effect without calling it. When done select every circle and go Path->Object to Path - add select frame path and go Path->Combine:

    (I left one circle uncorrected and un-combined)

    PS.: if it´s my file I´d manual draw it from scratch.

  3. #3
    Tyler Durden Tyler Durden @TylerDurden
    Polygon

    PS.: if it´s my file I´d manual draw it from scratch.

    Same here.