Basically I'm attempting to transform shapes but with the Optimise setting enabled in the Preferences menu. I abandoned the attempt mentioned above, in favour of a PNG alternative.
The problems that I'm encountering is that simple stuff, such as rotating a simple 90° 'L' shaped angle through 45° causes the shape to deform, as below.
The shapes I'm producing are so simple that I shouldn't need to add extra code, such as a transform, to the SVG code. Is this a known bug with the optimisation feature, or as designed?
Okay. I think I've found the issue. After checking the XML in the XML Editor, there are numerous snapping options set on the <sodipodi:namedview> tag. Once I've cleared the options (set them to 'false'), everything works as it should.
I'll take a look at the template for this and remove all of the unnecessary snapping.
@Polygon - Thanks for the pointer (yep; it was in the file).
I have asked this question over in GDSE, previously, but didn't really get an adequate response for the issue.
https://graphicdesign.stackexchange.com/questions/138125/ungrouping-and-moving-groups-in-inkscape-seems-to-cause-anomalies
Basically I'm attempting to transform shapes but with the Optimise setting enabled in the Preferences menu. I abandoned the attempt mentioned above, in favour of a PNG alternative.
The problems that I'm encountering is that simple stuff, such as rotating a simple 90° 'L' shaped angle through 45° causes the shape to deform, as below.
The shapes I'm producing are so simple that I shouldn't need to add extra code, such as a transform, to the SVG code. Is this a known bug with the optimisation feature, or as designed?
Seems I´m not able to find the issue you describe. Can you upload an affected file?
Okay. I think I've found the issue. After checking the XML in the XML Editor, there are numerous snapping options set on the <sodipodi:namedview> tag. Once I've cleared the options (set them to 'false'), everything works as it should.
I'll take a look at the template for this and remove all of the unnecessary snapping.
@Polygon - Thanks for the pointer (yep; it was in the file).
Snapping doesn't seem very likely.